Referred to as the "Move Tool." Allows players to nudge tokens in the direction they're facing. Normal clipping and placement rules apply. For instance, you cannot push a block onto a tile with a low ceiling. Has a white reticle when a move is possible, red when it's not.
Allows the player to flatten the geometry of a tile by clicking and dragging in the direction he/she wants to change.
Is currently extremely bugged. Can destroy world. Use with extreme caution.
A deprecated token. Allowed a player that had the token selected to float on the surface of water. Diving would result in death, see dive gear for a both abilities.
This newly modified token should be called "vertex edit." It allows players to edit the height of each of the corners of tiles, as opposed to the height of the entire tile. The limits are the standard (+/-) 2 units up or down.
Originally this tool was affectionately known as Rough Edit by players of Atlanta 1. Rough Edit is a humorous take on Smooth Edit, mostly because it roughly crashes the server.
The radio token can be taken from white villages, once you have placed the token in your settlement you can equip it to one of your tool slots. You do not have to activate the tool slot in order to use radio.
The min/max of frequency.
Tuning the Radio
To tune the radio, you must first equip it to a tool slot. Any slot will do. When equipped, a new HUD element will appear on your screen, it will say "RADIO" with the current frequency you are tuned to. To tune the radio, you can:
- Press the Escape key to release your mouse from movement.
Allows players to swim and dive in water.
Allows you to zoom in on the world from a distance in order to easily see the co-ordinates of a tile from great distances. Useful when routing power or cable relays remotely.
When an outline appears on a object in your binoculars, you may click to save the co-ordinates in your HUD.