Power beams change thickness depending on how much power flows through.
Can now use keywords <aim> and <me> in actions.
Map colors change to make it more readable.
Maps can not display, positions received over radio.
Power system rewritten.
Power beams now has different thickness depending on power
Fixed Entity shader brightness
Force fields now change size depending on how much power they get
Force fields now stop bullets.
Power sources no longer works inside Force fields.
Fixed radar graphics
Radars now work, and only pickup visable characters
Added rocket defence object
Added Artillery Entity.
Rewritten damage and hit system.
Bombs now give damage and shake.
Fixed key, place and frequency chat insert
Enlarged terrain memory footprint
Escape now works in both directions
You can now bind and trigger hot keys to actions and frequencies

