Hey guys, had a good talk with Eskil today about the (unheard of) Upgrade system. Expect a server and client release tomorrow (for America, Today for EU, and Yesterday for those time travelling NZ/AUS people....). This sounds like a good thing. That persistent pod inventory will finally see fruition. Anyway, here were the notes i took:
You unlock tools one by one
unlock tokens every few minutes
after all tokens are unlocked, you start getting slots
you get slots for DOING things.... (whhhhaaatttt)
everyone goes through once, then experienced players are done.
saved mixes
pick up a triple mix, hit "save" and it's in your tab menu
cooldowns - probably 5 minutes.
can have more than one of same type
pod slots - 256 max WHATTTTTTTTTTT
so screw ups aren't that big of a problem
pods are persistent in "inventory", Server restarts wash them away. (for now)

