Vertical Move

Problem

There is currently a problem, that when we delete the upper block of a hollowed out tile, we are unable to re-create a upper block in the future if there is a object placed on the tile that cannot be moved.

For example.

  • I smooth edit a tile so it is tall.
  • I hollow out the tile, so there is now a upper, and lower part to the tile.
  • I place the Window Token that I picked up while hunting for tokens in the world, between the two vertical pieces of terrain (in the hollow area)
  • I, intentionally or unintentionally delete the upper piece of terrain.

Now I am unable to create an upper piece of terrain, because the token I placed cannot be deleted by players.

This can be a huge problem when we are building underground settlements. Either for starting them initially. Because it can be hard to find a tile that is hollowed out in order to build an entire settlement underground.

Proposed Solution

Therefore I propose one solution to get around this:

A "swap" tool.

Essentially, this tool would swap whatever object is placed on top of a tile, with the object that is placed within the tile.

For example:

  • I place a token, for example Window Token, on a top of a tile. That has not been hollowed.
  • I raise the tile so that there is a sizeable area below it.
    *I hollow out the tile
  • Equipping the "swap" tool, I would click either/or bottom or top face of the tile.

The server would then think about the following:

  • Is the hollowed out portion large enough in heigh to accommodate the object on top? (minimum height)
  • Is whatever object inside of the hollow area something that the world permits to be on top? ie: window, column, are not.
  • Any other conditions...

Based on whether the above two conditions can be met, a red cursor, and potentially one of two pre-set help dialog messages could be displayed helping the player.

If the conditions are met successfully, the cursor would be blue, allowing the player to swap.

More

Although it would add complication, if this functionality was a result of a modifier key. CTRL+CLICK to swap.
Then combine this swap functionality with the much rumoured "move" tool.

It could be thought that the swap functionality is VERTICAL move, and regular (non keyboard modifier) is horizontal move.

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