Welcome to Love in Verses, a resource for players of Love, a game by Eskil Steenberg.
Love in Verses has a lot to offer, we catalog all tokens, and provide articles and guides that can be edited by anyone, a gallery of settlements, listing of ideas, and database of known bugs.
Recent Wiki Edits
Most recently edited wiki pages. More
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Media
edited by Phadon
27 weeks 1 day ago.
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In the Media
edited by Phadon
27 weeks 1 day ago.
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Getting Started
edited by Professor Paul1290
(Debri)
29 weeks 6 days ago.
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Basic Token Overview
edited by Professor Paul1290
(Debri)
29 weeks 6 days ago.
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AI Behavior and Tactics
edited by hatless
34 weeks 19 hours ago.
Recent Comments
Comments recently posted.
- LiV Episode 9: From The Person Who... by areeshay222.
- Matter Mixing by Aredhelle.
- Clay by Aredhelle.
- Dark by Aredhelle.
- Armageddon by Aredhelle.
News
Love in Verses news feed.
Love in Verses has been receiving an unusually large amount in traffic, a 2000% increase in fact, perhaps due to the mention on Eskil's blog. In any case, I have turned on a cache for the site to relieve the web server of its workload. This should change site responsiveness for the better. If you find any abnormalities with the site, please comment on this post.
The licensing of content has been made clearer on the Love in Verses licensing page. Please make yourself familiar with it if you are concerned about editing the wiki.
One quick update today, I have finally exposed the RSS feed for the Love in Verses news stream.
Eskil has written a new blog post, entitled Write it, cut it, paste it, save it, load it, check it, quick rewrite it. It discusses a few things related to the beta, and how it works.
An official Ventrilo server (connection details), which he will be dropping in on from time to time has been launched successfully for players to communicate and discuss the game.
As well as a plug for this site, an announcement of a free game development for beginners course in San Francisco, within a week before or after the Game Developers Conference.
The beta has been released, it is not an optional update. Download it now.
The beta is available for existing players only, for the duration of the beta. Once the major beta bugs are fixed, it will be open for everyone.
Love in Verses is maintaining a list of changes that Eskil may or may not have announced.
Final fixes before the release of the beta in a couple of hours:
- Added recoil
- [26/26]Added volume control - Last Beta Item!
We have an awesome new article on Love in Verses which outlines how the regions of Love (Kadeshi, Idra Prime etc) work. There is even a map!
See Regions article.
Some extra awesome fixes before the beta goes live. From Eskil's Twitter:
- Fixed token pickup icons and types being garbage
- Fixed stairs and altars on pathenons. was a major bug.
- Players can no longer respawn on wires was an awesome hack.
- Jumping has been fixed and now connects better with the ground. (now you can jump running downhill)
- fixed common look for stairs and tunnels.
- Tunnels now use team arcs
- Tunnels have variable height
- far more restrictive with arced bridges (no more arced tunnels)
Eskil has written a new blog post, If you are waiting for the decade to end, you have already missed it..
Also, some beta fixes from @quelsolaar:
A touching New Year 2009/10 wishes and reflections of the past year from Eskil. With this Love related snippet:
<blockquote>
And how could we fail in 2010 when Love is only days away?
</blockquote>
Edit: Also a new blog post.
Welcome to 2010.
Love, Dan.
Some sound related beta items, via @quelsolaar:
A Love in Verses bug, Turrets attack player is fixed. Via @quelsolaar: Turrets no longer fire at players when restarting servers.
6 more fixes to go. As usual, from @quelsolaar:
- [16/26] Make AI use teleporter guns. - A new type of teleporter gun?
- [17/26] Spawn to no team.
- [18/26] Added prison bars
- [19/26] Gen prisons.
- [20/26] Armageddon added.
And with a final remark about the status of the beta: Only some cleanup and the sound system left before beta. We are getting close...
Today also marks an 8 week anniversary since the last client update.
So, I had a chat with Eskil recently about the 6 beta fixes that were released yesterday. It seem he is still working, and I am still playing, on christmas day.
All 6 beta fixes are actually features related to a new concept being introduced to Love, called Occupations. Occupations, like a hostile takeover. Not as in jobs and employment.
An occupation occurs when AI place a new type of monolith, called an occupation monolith (Fix 10), in your settlement, the AI will claim the buildings within it.
Fix 15: Remove auto give of guns removes the backup weapon feature for when an AI destroys a weapon building, you are automatically given a blaster. For example, if you have slugrifle, and the AI enter your base and destroy the slugrifle building. The game will no longer place a blaster in the tool slot when it is destroyed. It will become an empty tool slot, like other tokens.
New Activity
News directly from the man himself.
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